Land Mine

A narrow path winds through the thick undergrowth.

Mechanical Trap


Several branches cross the path. One of these is attached to a bomb hidden in the bushes.

A DC 14 Wisdom (Perception) check detects that one of the branches is not growing from a bush, but rather, has been placed in the bush. A round iron object can be seen inside the bush.

If the branch is moved in any way, which it will be unless deliberately avoided, it sets off the bomb. All targets in a 30′ radius take 6d6 fire damage, with a DC 14 Dexterity saving throw halving this damage.

The branch can be carefully removed with a DC 14 Dexterity check with thieves’ tools. Failure sets off the bomb.

The bomb can be directly defused with a DC 14 Intelligence (Investigation) check. Failure sets off the bomb.

The surrounding area is difficult terrain, and also deals 1d4 slashing damage per movement due to thorns and briars.

Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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