Land Mine


A narrow path winds through the thick undergrowth.

Mechanical Trap

 

Several branches cross the path. One of these is attached to a bomb hidden in the bushes.

A DC 14 Wisdom (Perception) check detects that one of the branches is not growing from a bush, but rather, has been placed in the bush. A round iron object can be seen inside the bush.

If the branch is moved in any way, which it will be unless deliberately avoided, it sets off the bomb. All targets in a 30′ radius take 6d6 fire damage, with a DC 14 Dexterity saving throw halving this damage.

The branch can be carefully removed with a DC 14 Dexterity check with thieves’ tools. Failure sets off the bomb.

The bomb can be directly defused with a DC 14 Intelligence (Investigation) check. Failure sets off the bomb.

The surrounding area is difficult terrain, and also deals 1d4 slashing damage per movement due to thorns and briars.

Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at WordPress.com.

%d bloggers like this: