Bag of Coins


A bag of coins sits in a damp corner.

Mechanical Trap

 

The bag has been placed atop a crack in the tile that is leaking toxic gas.

A DC 14 Wisdom (Perception) check detects the faint odor of almonds when a target is within 5′ of the bag. A DC 16 Intelligence (Nature) check identifies the odor as a toxic gas.

When a target removes the bag they must make a DC 16 Constitution saving throw or fall unconscious. One round later, at Initiative 20, all targets within 30′ must make the same saving throw until out of range or the gas leak is fixed.

Unconscious targets make this save at disadvantage. On a failure, the unconscious target takes 1d6 Constitution damage.

Placing an object over the crack of a similar nature to the bag of coins, i.e. hefty and absorbent, stops the leak, with the gas clearing out 1 round later.

The crack could also be sealed with plaster or other such substances.

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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