Smoke Ropes

Smoke curls upwards from two candleabras near the door to the crypt.

Magical Trap


The smoke traps those that would enter the crypt.

The crypt doors are inscribed. In Abyssal, they say, “Beware those who enter, ensnared those not wise”.

The doors require a DC 12 Dexterity check with thieves’ tools and a DC 14 Strength check to open. 

When the door is opened, all targets within 30′ must make a DC 16 Wisdom saving throw. On a failure, the smoke from the candles traps the target. These targets are paralyzed.

Each trapped target takes 1d2 Wisdom damage at the start of their turn. At the end of their turn, the can retry the saving throw and escape on a success.

The smoke effect lasts for 2d4+4 rounds. If the door was not held open, it shuts and the trap resets.

A detect magic detects an aura of necromancy on the candles.

A detect evil senses that the entire area centered on the crypt is evil.

A protection from evil, or other spell that protects or dismissed evil not only destroys the trap, but also frees any trapped targets. If a target is already protected, the trap effects are suppressed, but the trap itself is not destroyed.

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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