A heavy metal bookcase is here, filled with curiosities. |
Mechanical Trap |
The shelves are rigged to collapse when items are removed. A DC 12 Wisdom (Perception) check detects a small lever underneath each shelf. When an item is removed from a shelf, the shelves all collapse. The target must make a DC 12 Dexterity saving throw or take 2d6 bludgeoning damage. The shelves can be enabled or disabled to fall by setting the levers in the correct sequence. This requires a DC 14 Intelligence (Investigation) check. An item can be removed and not cause the shelf to fall with a successful DC 14 Dexterity (Sleight of Hand) check. |