Diamond Display


A dazzling diamond sits on a pedestal, covered by a glass dome.

Mechanical Trap

 

The diamond sits atop a spring loaded plate the cuffs the target.

A DC 12 Intelligence (Investigation) check reveals that the diamond sits atop a mechanical device.

When the diamond is removed, the device it sits upon snaps shut, trapping the target. The target must make a DC 14 Dexterity saving throw. On a failure, the target is restrained.

The device can be disabled with a successful DC 14 Dexterity check with thieves’ tools.

If the target is already trapped, this check is at disadvantage.

Pulling free requires a DC 20 Strength check, and the cuff would still have to be removed later.

Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at WordPress.com.

%d bloggers like this: