Force Door


A wooden door blocks the way.

Magical Trap

 

A force wall activates if the door is opened.

The door is locked and requires a DC 14 Dexterity check with thieves’ tools to unlock.

When the door is opened, a 10×10 cube of force walls appears centered on the door. These act in all ways like a wall of force. Targets at the edge may make a DC 14 Dexterity saving throw. On a failure, they are stuck inside the walls. On a success, they may choose which side of the wall to be moved to. The cube lasts for 10 minutes.

A detect magic or similar spell detects an aura of evocation on the door.

dispel magic (DC 15) dispels the trap if it has not been set off, but has no effect on the cube.

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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