Trampoline Floors


Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

The floors turn to trampolines whenever the target needs to fight or perform a task.

When the target does something other than a simple move, the floors become like a trampoline. This causes disadvantage on all attack rolls, saves, and skill checks. Additionally, the target must also make an average Dexterity check or fall prone.

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