A wooden staircase leads downwards. |
Mechanical Trap |
The stairs are set to slope downwards when weight is applied. Each time weight is added to a stair (i.e it is stepped on), all the stairs tilt slightly. Each movement has a cumulative 25% chance of causing the stairs to tilt so much as to cause the target to trip and fall. When this happens, the target must make a DC 12 Dexterity save or fall down the stairs, becoming prone and taking 3d6 bludgeoning damage. A DC 12 Wisdom (Perception) check notes that the stairs move slightly when used. A DC 14 Dexterity check with thieves’ tools disables the rod going down the side of the stairs which tilts them. Failure, however, causes all the stairs to move to a vertical position. |