Acid Trip


Several bubbles swirl about on the floor.

Magical Trap

 

These are the remains of a wizard’s experiments. Each bubble is filled with acid. They harmlessly bounce about, like balloons. However, the floor is uneven. Falling on a bubble breaks it.

A DC 14 Wisdom (Perception) check notes small changes in elevation in the layer of bubbles. These are the points where the floor is uneven.

Unless a target walks around the uneven parts, they have a 25% chance of stepping on one during each movement. If they step on one, they must make a DC 14 Dexterity saving throw or fall prone. When they fall, that target, and any target within 5′ takes 1d6 acid damage.

A detect magic detects an aura of conjuration on each bubble.

The trap can be neutralized with a dispel magic.  Each casting affects one bubble.

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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