Mirrored Floor


 

The floor tiles are made of a reflective metal.

Mechanical Trap

Several of the tiles are actually small pits of molten metal.

A DC 12 Wisdom (Perception) check detects heat coming from several of the tiles and a DC 14 Wisdom (Perception) check reveals that several of the tiles are duller then the others.

There is a 25% chance on each movement or combat action that a molten pit is stepped on unless specifically avoided. When the target steps onto a molten square, they must make a DC 12 Dexterity saving throw or take 3d6 fire damage.

Avoiding the tiles requires no check for normal movement. For all other movement and action, avoiding a tile requires a DC 12 Dexterity (Acrobatics) check.

Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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