Food Stairs


A set of stairs descends downwards.

Magical Trap

When the stairs are used, food is summoned, causing targets to trip.

A DC 12 Wisdom (Perception) check reveals that there are stains on a few of the stairs.

When a target reaches the middle of the stairs, messy food appears on the stairs. The target must make a DC 12 Dexterity saving throw or fall down the stairs, taking 2d6 bludgeoning damage and falling prone.

The food lasts for one minute; targets can bypass the food with a successful DC 12 Dexterity (Acrobatics) check. Failure causes them to fall.

The trap resets every hour.

The food can be cleaned away with a cloth or other item.

A detect magic or DC 14 Intelligence (Arcana) check detects an aura of conjuration on the stairs.

The effect can be removed with a dispel magic cast on the lock or with a DC 16 Intelligence (Arcana) check.

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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