Water Closet


A heavy wooden chest sits atop the garderobe.

Mechanical Trap

The chest is holding down the lid. When opened, the lid of the garderobe flies open and spews sewage everywhere.

A DC 12 Wisdom (Perception) check reveals small streams of sewage leaking out from under the chest.

A DC 16 Wisdom (Medicine) check reveals that this sewage likely carries a contagious disease.

When the chest is disturbed, it is upended as a stream of sewage spews forth. All targets in a 20′ radius must make a DC 16 Dexterity saving throw and then a DC 11 Constitution saving throw or become infected with sewer plague. Those that failed the Dexterity saving throw must spend 1 minute with at least 1 quart of water cleaning off, or they will have to make the Constitution saving throw every 10 minutes until cleaned off.

The trap can be disabled by adding weight to the chest before opening it. This requires a DC 16 Dexterity (Sleight of Hand) check. Failure sets off the trap.



Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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