Wall of Pain


 

Several handholds allow easy access up the wall.

Magical Trap

Some of the handholds cause magical injury to the climber.

Each handhold has a 25% chance of attacking the target with a +4 touch attack which deals 1d8 necrotic damage. A target that takes damage must make a DC 12 Fortitude save or fall, taking the appropriate falling damage. If the trap has been discovered in any way, this save is at advantage.

A spell such as Detect Magic detects an aura of necromancy on individual handholds.

A spell such as Dispel Magic permanently disables an attack on an individual handhold. Effects that suppress magic suppress attacks on all handholds within range for the duration of the suppression effect.

 

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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