Walk, Don’t Run


The floor is covered with a vellum-like covering.

Mechanical Trap

The vellum covers a large bed of nails. The nails are coated in a contact poison.

A DC 14 Wisdom (Perception) check reveals several share points under the floor. If a target is walking with bare feet, or examining the floor with bare hands, this check is at advantage.

As long as the targets are only moving at normal speed, there is no effect. However, any creature that takes the dash action, jumps, engages in combat or performs an action that would otherwise create more pressure, the nail tips puncture the target.

The target suffers a +4 melee attack for 1 damage. If the target is damaged, they must make a DC 12 Constitution saving throw or become poisoned. This condition lasts until removed.

If a board or other object is placed on the floor, the nails attacks can be circumvented.



Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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