Leaky Boiler


Several grates are set into the stone floor.

Mechanical Trap

A boiler operates underneath the floor, vented by the grates. It is broken and leaking CO.

A DC 18 Intelligence (Nature) check reveals that something is wrong with the air in this room.

Each round, every creature in the room must make a DC 14 Constitution saving throw or suffer 1 level of exhaustion.

After leaving the room, it takes 1d4 rounds to recover each level of exhaustion.

The gas can be prevented from coming into the room by plugging the vents with cloth or similar. Once all the vents are clogged, the room clears in 1d4 rounds. During this time, exhaustion checks need to be made.


Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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