Leaky Boiler


 

Several grates are set into the stone floor.

Mechanical Trap

A boiler operates underneath the floor, vented by the grates. It is broken and leaking CO.

A DC 18 Intelligence (Nature) check reveals that something is wrong with the air in this room.

Each round, every creature in the room must make a DC 14 Constitution saving throw or suffer 1 level of exhaustion.

After leaving the room, it takes 1d4 rounds to recover each level of exhaustion.

The gas can be prevented from coming into the room by plugging the vents with cloth or similar. Once all the vents are clogged, the room clears in 1d4 rounds. During this time, exhaustion checks need to be made.

 

Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at WordPress.com.

%d bloggers like this: