Skeleton Armory


 

Several skeletons, wearing armor and bearing weapons, line the side walls.

Magical Trap

The skeletons have been enchanted to deal necrotic damage if they are disturbed.

If any of the armor or weapons are removed, that skeleton’s hand detaches and attacks the target with a +4 ranged attack for 1d8 necrotic damage. On a successful hit, the hand clings to the target, and the target may not regain any HP until the start of its next turn.

A spell such as Dispel Magic cast onto a single skeleton will destroy the hands of the skeleton and render it inert. Any effect that suppresses magic suppresses all of the skeletons for the duration of the effect. In addition, any on-going effects from the necrotic attack are removed, as they only last one turn anyway.

 

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at WordPress.com.

%d bloggers like this: