Skeleton Armory


Several skeletons, wearing armor and bearing weapons, line the side walls.

Magical Trap

The skeletons have been enchanted to deal necrotic damage if they are disturbed.

If any of the armor or weapons are removed, that skeleton’s hand detaches and attacks the target with a +4 ranged attack for 1d8 necrotic damage. On a successful hit, the hand clings to the target, and the target may not regain any HP until the start of its next turn.

A spell such as Dispel Magic cast onto a single skeleton will destroy the hands of the skeleton and render it inert. Any effect that suppresses magic suppresses all of the skeletons for the duration of the effect. In addition, any on-going effects from the necrotic attack are removed, as they only last one turn anyway.


Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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