Reviving Floor


 

The floor is made up of hundreds of small mosaic tiles.

Magical Trap

Several of the tiles have a small symbol on them that can revive an enemy.

A DC 18 Wisdom (Perception) check reveals that about 50 tiles each have a small, identical cross on them.

When an opponent is killed, stepping on one of these tiles will revive them; they come back to life with 1 HP.

A spell or other effect that can sense the presence of magic, such as Detect Magic, reveals an aura of necromancy on each of these tiles.

A spell such as Dispel Magic cast onto a single tile will destroy the cross and remove the reviving effect for that tile only. Any effect that suppresses magic suppresses all of the tiles for the duration of the effect.

Avoiding the tiles can be done. During combat, the tiles can be avoided by making all combat rolls, including defensive saves, ability checks and skill checks with disadvantage. This assumes that a target is knowingly trying to avoid the tiles. If not, one of the tiles will be activated during each creature’s turn.

 

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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