Duel


 

A pair of crossed swords hang above the door.

Magical Trap

The door is enchanted to magically enchant a passing creature, making them irresistible to foes.

The swords must be drawn and touched to the door before crossing, otherwise, the first creature crossing the door’s threshold will be enchanted for one hour. Opponents must make a DC 12 Wisdom saving throw when attacking other targets, otherwise, those targets have disadvantage.

A spell or other effect that can sense the presence of magic, such as Detect Magic, reveals an aura of evocation on the door.

A spell such as Dispel Magic cast onto the door permanently removes the enchantment effect. Any effect that suppresses magic suppresses the enchantment effect for the duration of the effect. If a target is already enchanted, Dispel Magicremoves this effect, and a suppression effect suppresses it.

 

Categories: 5e, Dungeons and Dragons, magical | Tags: , | Leave a comment

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