Tool Destroyer


 

The iron door ahead has a large, sturdy lock on it.

Mechanical Trap

The lock in the door has several gears in it whose sole purpose is to destroy lock picking tools.

A DC 18 Wisdom (Perception) check will reveal that the inside of the lock has what looks like unnecessary gears in it, as well as the usual tumblers.

If a creature decides to pick the lock the gears will activate and automatically cause the lock pick attempt to fail. Additionally, the creature must make a DC 16 Dexterity saving throw to withdraw the tools in time or the tools will be destroyed.

The lock itself requires a successful DC 14 Dexterity check with thieves’ tools to open.

The gears require a separate DC 18 Dexterity check with thieves’ tools to disable.

 

Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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