Roller Stairs


A staircase leads down into the darkness.

Mechanical Trap

One of the stairs has been replaced with a cleverly disguised roller.

A DC 12 Wisdom (Perception) check reveals that the stair in question is slightly concave.

When a creature steps on the stair, they must make a DC 14 Dexterity saving throw or fall down the stairs, taking 1d6 falling damage and landing prone at the bottom of the stairs.

The roller can be disabled by wedging something into the side. This requires a DC 10 Dexterity check.


Categories: 5e, Dungeons and Dragons, mechanical | Tags: , | Leave a comment

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