Medicine Cabinet (CR 2)


 

A wooden medicine cabinet is full of healing supplies and a few potions and oils.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger touch; Reset none

Effect

If any of the contents are disturbed, the trap is triggered. Medicine Cabinet (DC 16 Will Save, or the next the target is the target of a beneficial spell, the target becomes invisible for 1 round. This causes the spell to have a 50% chance of failure.

Vanish

 

Categories: CR2, Pathfinder | Tags: | Leave a comment

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