Hot Ladder (CR 7)


 

A ladder goes up a dark shaft.

Type: magical; Perception DC 31; Disable Device DC 31

Trigger location; Reset none

Effect

Once the target enters the shaft on the ladder, the trap is triggered. Hot Ladder (4d6 + 11 points of fire damage and target is knocked prone. A DC 24 Fortitude save halves the damage and negates the prone effect. Any creature damaged by the heat also becomes fatigued, or exhausted if already fatigued. Any target on the ladder that is knocked prone falls from the ladder and takes the appropriate falling damage as well); multiple targets (all targets in 20′ radius)

Sirocco

 

Categories: CR7, Pathfinder | Tags: | Leave a comment

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