Floating Bagpipes (CR 7)


Several bagpipes hang from the walls.

Type: magical; Perception DC 31; Disable Device DC 31

Trigger proximity; Reset none


One of the sets of bagpipes begins to play and wander down the hall. Floating Bagpipes (DC 24 Will Save or target follows bagpipes down the hall at 30′ per round. Target gets a new save each round. If no creatures are following bagpipes, the bagpipes stop and return towards more eligible targets.) multiple targets (all males within 90′)

Pied Piping


Categories: CR7, Pathfinder | Tags: | Leave a comment

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