Here is another installment of exTRAPaganza, our Thursday over-the-top trap series.
The top floor of this tower (reached by a very long spiral staircase) has big cracks in its paving stones. After a target has been in the room for 2 rounds, all targets take on a slick, oily appearance. Characters can squeeze into cracks with their gear with ease. The room bursts into flames, and the concussion pushes them into the floor, where they will take damage unless they let themselves form into the cracks. However, once in the cracks, they discover that they are highly viscous, and they squirt out the other side, and fall 100 feet.