Glowing Runes (CR 3)


 

Several glowing runes are on the door.

Type: magical; Perception DC 27; Disable Device DC 27

Trigger touch; Reset none

Effect

1d4 + 1 glowing runes are on the door. When the door is opened, the runes fly from the door and land on the targets. Glowing Runes (1d4 + 1 runes fly from the door, each landing on a random target, it’s possible for a single target to be hit with more than 1 rune. For each rune that hits a target, the target must make a DC 18 Will Save, or the glowing rune will appear somewhere on the target, preferable the armor or shield. The next time the target is struck in melee combat, the target’s opponent is granted an extra 1d6 fire damage to their melee attacks for 3 rounds. If a target has multiple runes, the extra rune does not activate until the first rune’s duration has been expended); multiple targets (all targets within 30′)

Flames of the Faithful

Categories: CR3, Pathfinder | Tags: | Leave a comment

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