Boom (CR 5)


The chest contains a few small, but valuable gems.

Type: magical; Perception DC 29; Disable Device DC 29

Trigger touch; Reset none


The gems are rigged. Boom (One round after the gems are more than 1 mile from their current location, they explode all at once. Each gem does 7d8 hp of random energy damage – either acid, cold, electricity or fire – to all targets and unattended objects within 15 feet, and half that to targets within 30 feet. A DC 21 Reflex Save reduces this damage by 1/2.); multiple targets (all targets within 30′)


Categories: CR5, Pathfinder | Tags: | Leave a comment

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