Broke (CR 2)


 

The door is swollen and stuck shut.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger touch; Reset none

Effect

The door requires a DC 23 break check to break, or can be destroyed. It has hardness 5 and 20 HP. Broke (DC 16 Fortitude Save or closest object to door gains the broken condition, or if it already has the broken condition, it is destroyed. Note that preference is given to an item that directly contacts door, such as a weapon to destroy it, or the target’s armor is they attempt to break it by using their body)

Break

Categories: CR2, Pathfinder | Tags: | Leave a comment

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