Action Man (CR 5)


Two warrior statues stand guard on each side of the doorway. Their stone eyes seem to follow you.

Type: magical; Perception DC 29; Disable Device DC 29

Trigger proximity; Reset none


The first target through the doorway activates the trap. Action Man (DC 21 Will save, or whenever target is attacked successfully with a melee attack, the attacker is granted a bonus it may use for the next 7 rounds. The attacker may increase it’s speed by 30ft, stand up as a swift action and not provoke AOO, make an extra attack as part of a full attack action using highest BAB, gain +2 bonus to attack rolls and a +2 dodge bonus to AC and Reflex saves, or cast a single spell of 2nd level or lower as it it were enlarged, extended, silent or still. The bonus can change from round to round. The effect on the original target lasts for 7 rounds from the start of combat, although granted bonuses to attackers can extend beyond the expiration of the effect on the original target)

Blessing of Fervor

Categories: CR5, Pathfinder | Tags: | Leave a comment

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