Dirty Tricks (CR 2)


Two magic shoppes sit side by side in this otherwise unremarkable alley.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger location; Reset none


The two owners play tricks on each other all the time. If the target enters the right shoppe, the trap is triggered. Dirty Tricks (DC 16 Fortitude Save or target gains +3 competence bonus on Perception checks, a +1 bonus on ranged attacks, and crit range for bows or crossbows becomes 19-20/x3. However, any Charisma based skills or checks are at -2 due to the eyes becoming wide and raptor like, and the feathers sprouting from the sides of the target’s head. This effect lasts for 1 minute)

Aspect of the Falcon

Categories: CR2, Pathfinder | Tags: | Leave a comment

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