Double Poison (CR 3)


 

The small chest is hidden from view.

Type: magical; Perception DC 27; Disable Device DC 27

Trigger touch; Reset none

Effect

The small needle on the lock is poisoned. DC 18 Reflex Save or target must make a DC 18 Fortitude Save or take 1d3 Con Damage. However, the needle is also trapped to accelerate the poison. If a DC 18 Fortitude Save is failed, the target must make two DC 18 Fortitude Saves, or take 1d3 Con Damage twice in successive rounds.

Accelerate Poison

Categories: CR3, Pathfinder | Tags: | Leave a comment

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