Witch Trial (CR 4)


 

The path leads into a small pool, that appears to come out on the other side of the wall.

Type: magical; Perception DC 28; Disable Device DC 28

Trigger location; Reset none

Effect

If the target enters the water, it is granted water breathing for 1 hour. When the last target passes under the wall, a portcullis falls from it, sealing off the entrance. The exit from the pool is covered by a solid sheet of stone. (Hardness 8, 120 HP, DC 36 Strength check to break). The stone slides open in 30 minutes. The other side of the wall is labelled with a sign that says “Witch Detector”. Since the targets leaving the water are presumably still alive, they will be labelled as witches and subject to whatever punishment is deemed fit.

Water Breathing

Categories: CR4, Pathfinder | Tags: | Leave a comment

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