Stone Door (CR 6)


 

A stone door is at each end of the corridor.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger touch; Reset none

Effect

The stone door at the far end is a false door, and does not open but is trapped. If it is opened, the other door turns into a 2″ thick wall of stone (30 hp, hardness 8, DC 24 Strength check to break), trapping the targets in the corridor.

Wall of Stone

Categories: CR6, Pathfinder | Tags: | Leave a comment

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