A Rock and a Hard Place (CR 6)


The ground here is made of deep mud.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger proximity; Reset none


The mud is 1 foot deep. The area is difficult terrain. Rock (DC 22 Reflex Save or target is trapped in 1 feet of solid stone. Target gains the pinned condition until he is freed. The stone has hardness 8 and 90 HP.); multiple targets (all targets in mud)

Transmute Mud to Rock

Categories: CR6, Pathfinder | Tags: | Leave a comment

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