Bonk Bonk (CR 8)


 

A large, jewel encrusted mace sits on a table.

Type: magical; Perception DC 32; Disable Device DC 32

Trigger touch; Reset none

Effect

The mace also has spikes. Bonk Bonk (If the mace is touched, it immediately teleports to 3 feet above the target’s head and drops, causing 3d8+3 damage plus 1d6 bleed damage, a DC 25 Reflex save avoids damage)

Teleport Object

Categories: CR8, Pathfinder | Tags: | Leave a comment

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