Don’t Shut the Door (CR 4)


A stout stone door leads further into the castle.

Type: magical; Perception DC 28; Disable Device DC 28

Trigger proximity; Reset none


The door leads to a large storeroom. It has no exits, but tons of crates, barrels and chests. Door (1 round after any of the containers are disturbed, the door shuts, and reshapes itself, melding into the wall creating a solid stone wall that is 1 foot thick like the rest of the wall. The wall is Hardness 8 and has 180 HP. There are no other exits)

Stone Shape

Categories: CR4, Pathfinder | Tags: | Leave a comment

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