Talk to the Hand (CR 3)


A ghostly hand floats in the air.

Type: magical; Perception DC 27; Disable Device DC 27

Trigger proximity; Reset none


The hand absorbs any spell of 4th level or lower that is cast. Once absorbed, the hand leaves, and returns 2 rounds later. Should the PC’s look, they will find a scroll hidden away with the spells absorbed inscribed. Hand (DC 18 Will Save or spell is lost to hand);

Spectral Hand

Categories: CR3, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at

%d bloggers like this: