No, the Other One! (CR 6)


 

A mirror is hung precariously on the door.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger proximity; Reset none

Effect

As the target approaches the door, the floor begins to shake. If nothing is done, the mirror falls off and shatters when the target gets within 5 ft. of it. No, the other one! (DC 21 Will Save, or when the next combat/encounter happens, all the enemies will look exactly like the target)

Seeming

Categories: CR6, Pathfinder | Tags: | Leave a comment

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