No, the Other One! (CR 6)


A mirror is hung precariously on the door.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger proximity; Reset none


As the target approaches the door, the floor begins to shake. If nothing is done, the mirror falls off and shatters when the target gets within 5 ft. of it. No, the other one! (DC 21 Will Save, or when the next combat/encounter happens, all the enemies will look exactly like the target)


Categories: CR6, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at

%d bloggers like this: