Icy Lake (CR 6)


A chest seems frozen to the top of the lake.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger proximity; Reset none


As the target approaches the chest, they suddenly double in height. Icy Lake (DC 21 Fortitude Save or target doubles in size and becomes 8 times heavier. This causes the target to fall through the ice. While in the icy water, target takes 2d6 cold damage per round. Due to the weight, the target cannot climb back onto the ice, but must break their way to shore. The target can swim under the ice and break through the ice near the shore by making a DC 30 Survival check each round to move in the right direction. Otherwise, target must make a DC 20 Swim check each round to either move 15′ under the ice, or move 5′ by breaking the ice. If the check fails, the target does not move and sinks 15′ Next round the target may use their swim movement to resurface)

Righteous Might

Categories: CR6, Pathfinder | Tags: | Leave a comment

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