Fear the Sphere (CR 5)


It’s a steep climb up the cliff, but a rope ladder is here.

Type: magical; Perception DC 29; Disable Device DC 29

Trigger proximity; Reset none


About halfway up, the target is encased in a sphere of force. Sphere (DC 16 Reflex Save or target is encased in sphere. Otherwise, target can avoid and grab bottom of rope ladder above them, as the sphere also severs the rope. The sphere lasts for 7 minutes, after which the target falls, taking 6d6 falling damage. Note that the target cannot be physically interacted with, nor can the sphere be moved)

Resilient Sphere

Categories: CR5, Pathfinder | Tags: | Leave a comment

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