Which Way? (CR 1)



Several doors, placed at odd angles are in this room.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger proximity; Reset none

Effect

The target will always think that north is in a certain direction. Which way (DC 15 Will Save or when target tries to navigate, they will think that north is a certain direction, determined by a d4 (1 – North, 2 – East, 3 – South, 4 – West))

Know Direction

Categories: CR1, Pathfinder | Tags: | Leave a comment

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