Goodberry Shower (CR 2)

The far side of this hall has a canopy of vines, with lots of ripe berries on the vine.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger proximity; Reset none


Berries start to fall at the far end of the hall from the vines. This also happens to be where the bad guys are. Each round, each bad guy in the area of these vines is struck by 1d4 berries. Each berry heals 1 hp.


Categories: CR2, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at

%d bloggers like this: