Ghost Buddies (CR 1)



Many doors lead from this dark hallway.

Type: magical; Perception DC 25; Disable Device DC 25

Trigger proximity; Reset none

Effect

If any of the doors are opened, the shouts of several guards can be heard, yelling things like “Thieves”, “Arrest Them”,  and “Don’t let them get away”. These sounds last for 1 round.

Ghost Sound

Categories: CR1, Pathfinder | Tags: | Leave a comment

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