Planar Door (CR 6)



The doorway is a large wheel, partitioned in several arcs. Each arc is filled with runes. A pointer type symbol is at the top. The center of the wheel is a brass button.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger touch; Reset none

Effect

The runes in each arc are in celestial, and each has the long name of a plane. To open the door, the wheel must be turned and the button pushed. The wheel will swing aside, and it will be a portal to the plane on the wheel. If the current plane is chosen, it will just be a door. However, to travel through the door, a DC 21 Will Save must be made, or the target will be returned to his or her home plane. On a failure, there is also a 20% chance that the target will be returned to a random plane on the wheel.

Dismissal

Categories: CR6, Pathfinder | Tags: | Leave a comment

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