Good Aura (CR 3)

An altar is in this room, a tribute to a long forgotten deity.

Type: magical; Perception DC 27; Disable Device DC 27

Trigger proximity; Reset none


Any spells cast from a necromancy school cause the entire area to be bathed in a pale, golden light. Good Aura (For 6 hours, any targets in the area get a +2 bonus to saves vs. necromancy spells or effects. Ongoing effects are also cancelled); multiple targets (all targets within 60′)


Categories: CR3, Pathfinder | Tags: | Leave a comment

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