Command Center (CR 2)

A small console is in this side room. It has a few colorful buttons on it.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger touch; Reset none


If any of the buttons are pushed, the console lights up and begins to spark. Command Center (DC 16 Will Save or target must halt in place for 1 round. Anyone still in the room in 1 round, just before the target can act, takes 1d6 electrical damage from the console overloading); multiple targets (all targets in room after 1 round)


Categories: CR2, Pathfinder | Tags: | Leave a comment

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