Construct Room (CR 2)



The room is full of valuable items.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger proximity; Reset none

Effect

A few of the items are constructs , and if any of the items in here are disturbed, they attack. The constructs benefit from an aid spell, and get +1 on attack rolls, plus 1d8+1 temporary hit points.

Categories: CR2, Pathfinder | Tags: | Leave a comment

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