Stuck Door (CR 6)



The thick door in the brick wall is stuck fast. There are several levers next to it.

Type: mechanical; Perception DC 22; Disable Device DC 23

Trigger touch; Reset none

Effect

The door leads to the belly of a great forge. This is where fuel is brought in. Right now, the forge is in full operation and the door is closed. It can be opened with a DC 18 Disable Device check with the levers, but if it is opened without turning off the furnace, which cannot be done from this side, the heat when it opens will be, well, hot. Stuck Door (6d6 fire damage per round to all targets within 10′, 3d6 fire damage per round to all targets from 10′ – 30′, and 1d6 fire damage to all targets from 30′ – 60′)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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