Ring in a Hole (CR 9)



A cylindrical hole is in the wall, with something shiny at the end.

Type: mechanical; Perception DC 23; Disable Device DC 24

Trigger touch; Reset none

Effect

There is a gold ring at the end of the cylinder. Pulling it causes the cannon to fire. Ring (+24 ranged melee for 8d8 damage); multiple targets (all targets in 30′ cone)

Categories: CR9, Pathfinder | Tags: | Leave a comment

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