Loose Rocks (CR 8)



The ceiling of the cavern cannot be seen.

Type: mechanical; Perception DC 24; Disable Device DC –

Trigger proximity; Reset none

Effect

Any loud noises in here (or other vibration causing activities) dislodge rocks on the cavern ceiling, 200 ft above. Loose Rocks (DC 22 Reflex Save or take 6d6 damage); multiple targets (all targets in cavern)

Categories: CR8, Pathfinder | Tags: | Leave a comment

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