Gummy Lock (CR 1/2)



The door is locked.

Type: mechanical; Perception DC 16; Disable Device DC 18

Trigger touch; Reset none

Effect

The lock is full of a sticky goo, adding +4 to the DC to open the lock. Also, if thieves’ tools are used, they gain the broken condition immediately after use unless the goo is cleaned out, i.e. the trap is disabled.

Categories: CR0.5, Pathfinder | Tags: | Leave a comment

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